![]() Given how much the community loves the creative death animations that depict Isaac's gruesome demise, it seems like EA Motive could create something new for the series by having similar animations for necromorph deaths. Dismemberment is a satisfying way of killing enemies, but as soon as a necromorph loses all of its HP, it simply falls to the floor limp without much ceremony. While Isaac's death animations are some of the best moments of Dead Space, the actual killing of necromorphs often leaves a lot to be desired. EA Motive has the opportunity to continue adding to the lore while also trying its hand at creating new fan-favorite animations that will help the remake stand out. The over-the-top death animations also add a significant amount to the lore of the Dead Space series, as they usually give some character to the individual species of necromorphs. While it seems like a small detail that could easily be overlooked, it's a staple of the series that EA Motive should absolutely make good use of, especially if the studio is planning on adding its own new types of necromorphs to the franchise. Fans quickly latched onto how great the death animations are and filled YouTube with compilations of the best ones from the series.ĮA Motive should capitalize on the community's love for Isaac's horrific deaths by adding its own set of gruesome animations to the game. Because of how many different species of necromorphs there are, there are a numerous ways for them to torture poor Isaac. Instead, a brief cutscene usually plays where the necromorph he's fighting gets the better of him and kills him in a unique way. What makes Dead Space special is that when he dies, Isaac rarely just ragdolls on the floor. RELATED: Why Now is a Very Exciting Time to Be a Dead Space Fan Dead Space Death Scenesĭead Space is known for not pulling any punches when it comes to portraying the gruesome deaths that Isaac Clarke can face if he lets his guard down in his fight against the necromorphs. While those choices are up to the studio and its leadership, one way for the remake to stand out that wouldn't require any major changes to the story or setting would be to introduce a plethora of new death animations for both Isaac Clarke and the antagonistic necromorphs. With so many iconic elements from the original Dead Spaceseries that could be brought back, EA Motive has some big decisions to make regarding what the studio wants to keep and what it wants to scrap in favor of its own ideas. Because of the lack of trailers, there are still plenty of questions about the remake that fans have, but perhaps one of the biggest is how the game will stand out from the original. EA Motive has shown off several aspects of the game, but the only official finalized look at it so far has been the initial reveal trailer from last July, which didn't feature any gameplay. ![]() "I was down looking at the new digital cameras, the RED, and happened to mention to them that I would love to do a Dead Space film.Despite supposedly releasing at some point later this year, there isn't currently a whole lot known about the upcoming Dead Space remake. "I'm a big video game fan, so I played all the games," Carpenter said at the time. The Halloween helmer has previously spoken of his interest in making a Dead Space film - and has now said that a project to get the survival horror franchise on the big screen is now in progress, albeit not with him attached. ICYMI, legendary film director John Carpenter has suggested that a Dead Space movie project is currently in development. "And they really add a lot to this sort of genre and make the whole kind of experience come together even more." "These things, you know, could have been done, but not to the level we're doing them today," they added. Not just visually, right? In the way we handle sound, ambience, effects, having systems that will try to spook you. "Just the amount of realism and, again, atmosphere. It's just too fu*king scary," Robillard said. "When I'm playing it at night, I can't play it with headphones. ![]() Let's Play Dead Space - Late to the Party. In an interview with PLAY magazine (thanks, GamesRadar+), technical director David Robillard admitted that they struggled to play it at night with headphones because "it's just too fu*king scary". Dead Space Remake is reportedly so scary, even members of the development team are struggling to play it. ![]()
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